Xbox One X attempts to shorten the distance between consoles and PC
After we learned of its existence, Xbox One X has shown us that its goal targets standards in the PC gaming experience. For years the consoles adopted the patterns of development and elements in hardware present on PC, however, the business model and certain conditions that made the difference between platforms was very noticeable.
Today, with Xbox One X about to hit the market, Microsoft seeks to take a step forward and place consoles on the level of computers. Recently Dave McCarthy, head of operations of Xbox, talked about it.
In an interview conducted by MCVUK, Dave McCarthy talked on the issue related to the relationship that Xbox One X keeps with the game on PC and the goal that Microsoft pursues with the launch of its next console.
The executive stressed that the creation of Xbox One X was always based on offering developers a simple environment that offered the features of PC implemented on a console, so they had many options for creation: “We’re all about the developer choice there overall. Different developers are going to choose to do different things for different game formats. But the good news is that the Xbox One SDK that everyone writes to will be able to handle that variation. You don’t need a unique version for Xbox One X. It’s just going to know if I’m running a One X, will take advantage of it and going to feel like a premium PC experience overall.”
On the other hand, McCarthy spoke about the central objective pursued by Microsoft with Xbox One X in what corresponds to bring the consoles to the experience of the game of high performance that at the moment is available on PC.
In that sense, the manager stressed that they seek to offer console players the option to enjoy a game experience of the highest quality without having to desire what they see on PC: “If you felt as a console gamer that you had to compromise and you looked longingly at that PC space and said, ‘I want those top-end things’ – well, now you can get them. The way we look at it, choice feels like the right principle right now. There are consumers that really want to balance price against capabilities. But there will always be customers in your segment of gamers that want the best of the best, and I think that up until now the PC space was really the only place they could go to get that. They now have the ability to get that in the console space.”
Xbox One X will arrive on November 7 at a price of $499 USD.