Ian Milham, a veteran in the gaming industry with over twenty years behind and art director in the Dead Space franchise, will become part of Crystal Dynamics as director of game in the series of Tomb Raider, as it was just announced by Square Enix.
Scot Amos, co-head of Crystal Dynamics, has been very clear about the new addition of the studio. “Ian is one of those rare veterans who combines creativity, artistry, and passion into excellence on-screen. It’s a matching type of DNA that Crystal Dynamics has forged itself upon over these last few years. We’re very excited to welcome Ian as the newest top-tier talent joining our studio. His attitude, aptitude, and aspirations for crafting great game experiences are perfectly aligned with who and what Crystal Dynamics is all about,” he concludes.
For its part, the protagonist of this new addition to the studio, Ian Milham, also wanted to communicate his excitement about it. “Adventure games have always been my first love. When the opportunity came to join Crystal Dynamics, I had to jump on it. This is the home of Lara Croft, who is a legend in action-adventure gaming and a pillar of the industry. I’ve admired Crystal’s work for a while now, as they continue to deliver top notch narrative and spectacle, coupled with deep systems and player choice. I’m very excited about where the studio is headed and I’m eager to be a part of it,” he explained.
Rise of the Tomb Raider, after passing through Xbox and PC, will hit PlayStation 4 on October 11. In 2018, an adaptation of the film is expected starring Alicia Vikander.