Tencent Games Generated $4.9bn Which Is More Than Activision, EA, Take-Two and Ubisoft Together

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The Chinese market is one of the most important in the world, if not the most, but the peculiarities of its legal framework make it an area of difficult access, in terms of business. However, this does not mean that the country and its gaming scene are isolated, on the contrary, at least in the mobile gaming and PC sector the results are impressive and Tencent has registered a remarkable growth in the third quarter of the fiscal year. This is according to the analysis firm of Nyko Partners.


The analysis firm of Nyko Partners presented its analysis of the Tencent report corresponding to the third quarter of the fiscal year and the results are quite impressive. From the beginning, they have a total income of the company in terms of mobile games and PCs, where it generated $4.9 billion, 47.5% more than last year in the same period. The mobile games division of Tencent is its main source of income and, to give us an idea, it registered an 84% growth compared to last year.

As for the PC gaming division, Tencent registered revenues of $2.2 billion, 27% more than last year and, according to the analysis of Nyko Partners, the company has been successful locating and launching in the Chinese market games such as Paragon, Paladins: Champions of the Realm and Rocket League. In addition, its game distribution platform, WeGame, is more popular than Steam in China.

Finally, Nyko Partners revealed that taking into account the balance sheet of Tencent in the third quarter of the fiscal year, the company obtained more income than Activision, EA, Take-Two and Ubisoft together.

Recently, Tencent has submitted an offer to buy Bluehole Studio, since it wants to have control of its successful title, PLAYERUNKNOWN’S BATTLEGROUNDS, with a view to its publication in the Chinese market. However, the company contemplates an alternative plan in case this is not carried out and is already developing its own version of Battle Royale.

In addition, Tencent reported that it wants to convert Snapchat into a gaming platform after acquiring 12% of Snap Inc.’s shares.