To continue the Nintendo Direct for Super Smash Bros. Ultimate, details about the online and local multiplayer was revealed.
The online matchmaking of Super Smash Bros. Ultimate will be based on several factors. One of them will be the player score of the whole community. Ranked games will be important in this installment, as it will determine your skill level. Pairing will also be based on the rules of the custom games.
Your score will change as you have meetings, but you should also be careful, since the disconnections will penalize you. Masahiro Sakurai detailed that matchmaking of the game will be based on regions and distances.
Nintendo recommended a stable connection to enjoy a good gaming experience. The company noted that the use of a LAN cable is a good option. On the other hand, the game will feature a game option called Elite Battles.
These are battles only available for players with a high score. Throughout the general battles, you can collect Smash Tag from other players and characters. These items will be collectible. Likewise, it will be possible to share short messages with everyone.
The title will have a spectator mode, which will be ideal for those who enjoy watching intense games. Also, there will be a mode of confrontations 2 vs. 2. Finally, it was confirmed that the title will be compatible with the Nintendo Switch Online chat, which will be used through mobile devices. There will be an application called Smash World, which will allow players to share videos with gameplay.
Super Smash Bros. Ultimate will release on December 7 exclusively for Nintendo Switch.