In a recent interview with GameSpot, Slightly Mad Studios reiterated that Project CARS 2 targets a minimum frame rate of 60fps without compromise. Transmitting the speed sensation of cars is an overly important goal to go into the background.
Many developers still see 60 frames per second as an option, but that’s not the case for Slightly Mad, the studio behind the Project Cars 2 simulator. In an interview with Gamespot, the chief of operations Rod Chong stated the following:
“You’re always pushing boundaries,” said Rod Chong, COO of Slightly Mad. “You’re always pushing new rendering features. New areas of the physics engine, which are taxing the processors more. If the performance starts dropping off or the frame rates are not maintained in the way that you want, that can be challenging. Our bare minimum is 60 frames per second. It must be 60 frames per second or death. The feeling of the car is not there [if the frame rate is] below that. Or if you’re in VR, you start getting ill below 60 frames per second. We have the optimization worked out reasonably well now, but certainly, there have been so moments where had to really push hard to optimize, optimize, optimize,” Chong commented.
“It’s ultimately all about immersion and you always need to be pushing the look of the game,” explained Chong. “Simulation racing titles are a bit of an arms race if you look at the different titles out there. I think you can look at what we’ve achieved with the visuals and it kind of speaks for itself,” he stated further.
Recall that Project CARS 2 will be released in Europe on September 22 on PlayStation 4, Xbox One and PC.