More than once, in the recent past of Sony, we have witnessed several delays to the release dates of numerous games for PlayStation 4 widely expected by the players.
The Japanese company has long stated that it wants to change its modus operandi, without communicating precise release dates when they do not yet have the confidence to keep their word. Shuhei Yoshida spoke to the microphones of Gamespot to repeat that.
“Because in the past we had announced release dates of many games that we had to apologize and push back. PlayStation 4 games are so big that even veteran teams who have been developing games for over ten years still miscalculate how much work has to be done in the very last part of the development with polishing, debugging, etc.
So, we agreed not to announce a release date until very, very, very close to the release date. That puts a lot of challenge to our marketing and sales teams, but they understood and agreed to let us announce a release window, like a season: Fall, early or Spring, until we are close to the big finish. That’s the reason we didn’t announce the actual dates.”
What do you think of the statements made by Shuhei Yoshida? Do you approve this change of guidelines implemented by Sony for communicating the release dates of its games? Let us know about your opinion in the comments below.