Yesterday came an interview with the head of the studio Eidos Montreal, Davi Anfossi, who said that Shadow of the Tomb Raider runs at 4K and 60 fps on Xbox One X. However, it seems that everything was a misunderstanding, and Square Enix came out to clarify the situation.
According to a statement received by Windows Central, Shadow of the Tomb Raider will not run at 4K and 60 frames per second simultaneously. Like several titles available for Xbox One X, it will have a feature to play in 4K and 30 fps or in 1080p with 60 fps.
“Shadow of the Tomb Raider will not run 60 FPS while in 4K. To allow for a more customized gameplay experience, the game will include two visual modes: ‘4K Resolution’ which runs in 4K resolution at 30 FPS, and ‘High Resolution’ which is targeting 1080p at 60 FPS. Both modes will feature a wide variety of additional enhancements such as HDR, improved physically-based rendering, hardware tessellation, anisotropic filtering, additional dynamic foliage, and more,” the statements read.
It is likely that some players feel disillusioned with this news, but at least they will have 2 resolution options to take advantage of their 4K system and the extra power of the Xbox One X. Also, it should be noted that most games feature this pair of graphics options, and the first-party, like Forza Motorsport 7, are the ones that get the most out of the Microsoft console.
Shadow of the Tomb Raider will debut on September 14 on Xbox One, PlayStation 4 and PC.