Sekiro: Shadows Die Twice is one of the most popular video games of the last period, both for the quality of the title itself, and for the difficulty curve, a typical trait of FromSoftware games, which sets it apart, representing a real challenge for gamers from all over the world.
Therefore it is logical that Hidetaka Miyazaki, author of the video game, who is proud of it, is also considering the sales figures of Sekiro: Shadows Die Twice, which see the game permanently at the top of the various rankings. Yet at the same time, the author may already be thinking about his next project. In fact, during a recent interview, in which Fumito Ueda also intervened, the developer seems to have given some clues about how his new project could be.
The two developers admitted that they have always preferred gameplay over story. The author of Dark Souls said that the creation of a world and levels can influence story, so it is not sensible to start from there.
Nonetheless, Miyazaki would like to do a video game rather focused on fiction. The author spoke of a title in which the story is the focal point of the adventure, a bit like in Red Dead Redemption 2, a game quoted by Miyazaki himself in the interview.
What do you think of his words? Would you see this new approach well in an upcoming game of FromSoftware, or do you think the author has already found his successful formula? Tell us in the comments below.