Jason Schreier, a well-known journalist and industry insider, is particularly active during this pre-E3 period. Always well informed about the latest events in the gaming industry, the signing of Kotaku revealed in advance that Ghost Recon Breakpoint would also arrive on Stadia and confirmed rumors about Watch Dogs Legion before Ubisoft made it all official. Now, Schreier told something about another new project by the French company, codenamed Orpheus.
According to reports, Ubisoft is planning a game called Orpheus which should look like The Legend of Zelda: Breath of the Wild, the masterpiece of Nintendo published on Nintendo Switch and Wii U. Initially this statement made fans all over the world think that Orpheus would be a great open world action adventure, but apparently this is not the case.
Schreier spoke on Twitter to specify that his statement was linked to the graphics style and not to the genre of the game. “Apologies, folks, I misspoke on this week’s Splitscreen E3 extravaganza – the rumored Orpheus project I mentioned is a small-scoped RPG, not an action-adventure. The Breath of the Wild comparison is art style, not gameplay,” Schreier said on Twitter. Orpheus will indeed be a small role-playing game.
Undeniably this has dampened the spirits a bit. However, we have not yet seen anything about this new project and we cannot judge just from a few words. Let us also remember that, although Schreier is an extremely reliable source, it is not an official confirmation, so take this news with a pinch of salt.
In recent news, Jason Schreirer also leaked details about Rainbow Six Quarantine that could be announced by Ubisoft at E3 2019.
We have to wait for the Ubisoft conference to find out all the details about this new game. What do you think about this new game from Ubisoft? Tell us in the comments below.
Apologies, folks, I misspoke on this week's Splitscreen E3 extravaganza – the rumored Orpheus project I mentioned is a small-scoped RPG, not an action-adventure. The Breath of the Wild comparison is art style, not gameplay!
— Jason Schreier (@jasonschreier) June 6, 2019