In the official blog of Capcom Unity, the producer Masachika Kawata and director Koshi Nakanishi explained an important detail of the new installment of Resident Evil 7 announced at E3 2016. Instead of opting for a trained character and ability to kill zombies, they decided that the protagonist would be an “Ordinary Person”.
“To bring the horror experience right to the player, we thought now that you’re in first person you’ll feel like you’re there. You can’t be looking through the perspective of a macho, hero character because that’s not you at home. Or maybe you are macho, I don’t know. It’s sort of a powerless, ordinary person you’re playing as” Kawata said.
Despite the absence of previous characters in the series, Nakanishi said that it is not a reboot of the series and are not throwing away the line of the canonical history of the game. “It’s the new numbered title in the series and it’s a sequel to the existing mainline series titles. How could this possibly be connected? That’s part of the appeal,” he said.
Previously, we reported Capcom’s explanation about the essence of the game, which will not have a ghost story or supernatural events; nor there will any mechanics of quick time events.
Resident Evil 7 is scheduled for release on January 24, 2017 on PC, Xbox One and PlayStation 4.