Although there are still a few months until its release, we know that the expectation around Red Dead Redemption 2 is that of one of the most important games of recent years and fans want to know any details about the new release of the western title.
After the success achieved with GTA Online, it is a fact that the attention of millions of players is focused on the online component of the new Red Dead Redemption and what it will offer, an issue that was addressed by Strauss Zelnick.
In an interview with GameDaily, Strauss Zelnick, CEO of Take-Two, spoke about the online component of Red Dead Redemption 2 and what it will offer back to players in an era dominated by the Battle Royale and, obviously, by the success of Fortnite.
In that sense, the director said: “We’ve used battle royale mechanics before. I wouldn’t rule it out, but any mechanic you use would want to be in service of the core entertainment experience, and would be consumer-focused. It wouldn’t be driven by revenue focus in our view. And if one is overly derivative of another’s success, you pretty much guarantee you’re not going to have your own success, because no one is looking for a clone of Fortnite. I wish we had Fortnite — we don’t — so wishing we had Fortnite is not going to help me”
Later, Zelnick said that although the possibility of integrating a Battle Royale experience sounds interesting, he does not consider it as an option in the future: “You can’t possibly believe that battle royale is the only mechanic that has captured people’s attention that interact with entertainment. So if you’re busy cloning it, you’re going to get to market in three years. Good luck to you. You don’t think there will be another hit in between now and then? Because I do. Do I think that it’s a hit that will be a clone of Fortnite? I do not.”
Red Dead Redemption 2 will debut on October 26 on PS4 and Xbox One.