Phil Spencer, the head of Xbox, has returned to talk about Project Scorpio, ensuring that their games also coming out on Xbox One does not mean that they will not exploit the full potential of the new console.
“I know from a pure console perspective I hear, ‘Hey, you’re going to drag Scorpio down by making devs continue to support the Xbox One,'” said Spencer.
“But anyone that has played PC games knows that PCs have a minimum spec, a recommended spec and an unbounded spec. And I don’t think anybody says, ‘Wow, Battlefield at the top-end is somehow held back by its ability to support (low-end PCs).’ Devs know how to build scalable games. They already do.”
Moreover, yesterday it was also confirmed that Project Scorpio will also enjoy backwards compatibility with Xbox 360 games.
— ♏️ike Ybarra (@XboxQwik) November 1, 2016
Project Scorpio will be the most powerful console ever created by having 6 teraflops of capacity, and 8-core CPU with more than 320+ GB/s memory width, something that will allow 4K game without visual sacrifices and the highest fidelity of virtual reality. It will be launched late next year.