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Phil Spencer: Xbox Games Pass Could Finance Games for A Player, Number of Original Games In Backwards Compatibility Pipeline

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Phil Spencer, the head of the Xbox division at Microsoft, has defended the Xbox Game Pass service that has been criticized after it was announced that it will also receive own games of Microsoft on its launch day.

For the executive, the service is seen not only as a subscription system to access video games but also as a business model that can help foster creativity and finance games for a player.

“The value is pretty obvious for some,” says Spencer. “And the idea of a new model that could open up opportunities for creativity is where I think we’ll end up. Especially for SP games. That’s what the model has done in TV but it’s not an exact analogy,” said Spencer, who seems to think about how subscription platforms for video on demand, such as Netflix, have served to create projects that perhaps would not have taken place in free-to-air television or to recover projects that had been discarded by not finding a place under traditional commercial models.

Spencer also highlights that there has been “a lot of interest from studios who want to see how our recent announcement plays out. We’ll lead with our 1P but having XGP turn into a model for more studios is our a goal. And ID@Xbox is a traveling machine.”

Spencer also stressed that they want to expand the catalog with backwards compatibility games from the original Xbox. “There are a number of OG games in BC pipeline, they won’t drop as often as the 360 games but team is working to validate and get permissions. More complicated with some just due to the age of the rights etc.”

We remind you that Xbox Game Pass is a subscription service not linked to Xbox Live Gold that allows you to enjoy games that are downloaded to your hard drive. The payment of this monthly subscription offers access to the catalog of more than a hundred games, among which, from now on, we will also find premieres and exclusive releases on Xbox One.