Phil Spencer: Canceling Scalebound was a “difficult decision”
Yesterday the fans received the sad news that Scalebound, the title of Platinum Games exclusively for Xbox One, had been canceled. Faced with this situation, Xbox boss Phil Spencer said it was not an easy decision.
At the comment from a user, Phil Spencer replied that canceling Scalebound was a “difficult decision, we believe result is better for Xbox gamers, still disappointing. I am confident in 17 lineup thats our focus.”
@TiC_Podcast Difficult decision, we believe result is better 4 Xbox gamers, still disappointing. Im confident in 17 lineup thats our focus
— Phil Spencer (@XboxP3) January 9, 2017
After a while without knowing much about Scalebound, yesterday, on January 9, Microsoft announced that the game was canceled. “After careful deliberation, Microsoft Studios has come to the decision to end production for Scalebound,” was the message sent through the official Twitter account of Scalebound. Apparently, the development of the title went through a rough time. Moreover, Xbox boss mentioned that they will continue to work to improve the alignment of games.
Scalebound was revealed at the conference of Microsoft at E3 2014 as an exclusive to Xbox One. The last time we received information about this project was at E3 2016 event in which Microsoft said that Scalebound will come to Xbox One and Windows 10 as part of Play Anywhere program.
What do you think about it? Do you think that canceling Scalebound was the best decision for the players? Let us know your opinion in the comment section below.