Panic Button says that bringing DOOM on Switch has been “wicked hard”
When Bethesda announced their support to Switch very few, or anyone, imagined that in a Nintendo Direct they would announce that DOOM would arrive on the new console of Nintendo.
The announcement was official on that occasion and from there we have learned part of the process to bring the game to the console, work that is in the hands of Panic Button who will also bring Rocket League to Switch. Precisely this company has just revealed that bringing the title to Switch has been difficult.
In an interview with GamesRadar+, Adam Creighton, head of Panic Button, mentioned that the work that was required to make DOOM run on Switch with the required quality has been complicated: “It’s been hard (bringing Doom to Switch). Wicked hard. But I would expect it to be. This is a title that is so frenetic and action-packed and gameplay-pure that getting it to work correctly on the hardware is really important to us, and we spend a lot of time trying to make sure it measures up from the lens of ‘does it feel like Doom?’”
On the other hand, Creighton also said he would like players not to concentrate so much on technical aspects and enjoy the gameplay and the fact that a title comes on a platform that was not expected: “As a gamer, I like the hardware,” Creighton says. “A lot. A lot. A lot. As a developer, I’m grateful to be bringing games people don’t expect to the hardware, and when they’re announced, people say ‘Wha–?!’ and then ‘Oh, that makes total sense.’ This might sound defensive, but I’m bummed some gamers focus on framerate or resolution, and don’t focus on, ‘Is it fun?’ or ‘Does gameplay feel good?'”
Finally, the head of Panic Button assured that the work to bring DOOM on Switch, although difficult, is on track and will not be left with desires of anything: “I know we’re working hard to bring quality games to the hardware for which we develop. To make them enjoyable on the TV. To make them enjoyable on the go. I’m proud of my team. We’re working hard, we’re not cutting corners, and we’re not leaving anything on the table.”
DOOM will arrive on Nintendo Switch on November 10.