Digital Foundry has released a video designed to test the performance of the PS4 version of No Man’s Sky. It is stated that despite some overall stability, the title accuses high framerate drops in certain circumstances.
Due for release this Wednesday, August 10, 2016 on PlayStation 4, No Man’s Sky is expected by many players looking to experience a gameplay experience that looks unusual. The title of Hello Games seems to be particularly ambitious in its procedurally generated content, while offering an aesthetic of its own.
The Digital Foundry team has released a gameplay video of the PS4 version of the title, for diagnosing its framerate. Based on the looks, the game runs at 30 frames per second and remains very stable in the event of exploration on foot.
However, few framerate drops can be seen once onboard the ship and falls up to 15 frames per second, as identified in case of overflight of the planet at full speed. In this case, the graphics engine has difficulty to load all the sets on time, causing some jerks.
Note that the video has been captured since the last version of the game (1.03), thus including the massive launch of patch.
Recall that No Man’s Sky will also be marketed on 12 August 2016 PC. At bottom you will find the videos of Digital Foundry.