Generally, the environment among the companies that make the video game industry possible is good, despite the fact that competition for the market exists, there is a common goal and it is to remain current and relevant to millions of fans around the world.
That is why it is common for important managers of these companies to express themselves well then the competition does. This is the case of Shuhei Yoshida, president of Sony Interactive Entertainment Worldwide Studios, who talked about the productive year of SIE Japan Studio and talked about Nintendo Switch.
The most recent publication of Famitsu magazine includes an interview with Shuhei Yoshida, which highlights the production of SIE Japan Studio and highlights the value to the industry of the launch of Nintendo Switch.
At the beginning, Yoshida pointed out the importance of the presentation of PlayStation in Tokyo Game Show 2017, where he maintained his idea of presenting new titles for its different platforms; hence highlighting the importance of announcements for PlayStation 4 and PlayStation VR. At the same time, the manager considered that SIE Japan Studio has had a very productive year thanks to the launch of The Last Guardian, Gravity Rush 2, Everybody’s Golf, Knack 2 and the upcoming debut of Gran Turismo Sport.
On the other hand, Yoshida was also asked about the launch and success of Nintendo Switch and his answer was positive because he considers that it is very important that there are companies offering different titles with different approaches because that revitalizes the industry.
Finally, the manager mentioned that if Switch continues to sell as well it will greatly boost the home console market and this will invariably result in more options for developers to publish their games and get them to the largest number of players.
No doubt these statements contrast with those made by Andrew House, now the former global director general of SIE, who considered that the market pointed by Nintendo Switch has little potential.