Since the offer of video games and platforms has diversified, Nintendo’s catalog has been characterized by offering experiences somewhat different from those of other companies. From its beginnings, Nintendo’s titles and consoles were promoted for a familiar area, which later resulted in that its games were described as infantile or of being directed to a minor public.
However, the company is trying to change this image with the arrival of Switch, a platform that was promoted as a more mature and competitive experience. The Wall Street Journal published an article where several developers are talking about this makeover that Nintendo is trying to achieve.
According to the creatives, the company wants to diversify its player base with more mature titles or with higher doses of violence. This is the case of games like DOOM, Wolfenstein 2: The New Colossus, L.A. Noire, and Shinobi Refle: Senran Kagura, to put just a few examples. While the company tried to cover the tastes of its fans, this opening strategy will certainly give it some achievements in the industry.
Takuya Aizu, executive director of Inti Creates, said he initially assumed that Nintendo would not be interested in Gal Gun 2, especially for its theme. However, this was not the case. “I thought it wouldn’t be possible to release such a game for the Switch, but surprisingly, Nintendo gave me positive feedback,” Aizu said.
Other developers had the same impression because they thought that Nintendo would not allow such games on their console. “[Nintendo] was passive until now, but that is no longer the right word to describe its stance today,” said one of the creative. Nintendo’s Shinya Takahashi said it was time to attract adult players from the West to their systems.
In related news, Nintendo confirmed that it will produce 2 million Switch units a month.