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Top Nintendo Exec Revealed Why Cardboard Material Is Ideal For Labo

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Director, Managing Executive Officer Shinya Takahashi shed some light on Nintendo Labo and why the Big ā€˜Nā€™ picked Cardboard as material for this innovative tool. When Labo was announced many were relating it to Google Cardboard but things were bit different here. Nintendo had showcased Labo as a pretty unique product that has never been seen before, a make-able and interactive tool that can be used with Switch to offer immersive gaming experience.

However, picking Cardboard as a material sounds familiar. During Corporate Management Briefing, Shinya Takahashi said that Nintendo had surely surprised a lot of people with Cardboard, but it is not that weird. It is something that many are familiar from a very young age. It is a tool to play and create objects.

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He further added that Nintendo has always imagined a new way of playing. Labo is one of the many projects that are under development and it came out from an idea of integrating JoyCon into a kind of third party object. He also said that Cardboard is very suitable material for the trail-and-error process. Considering JoyCon as set of sensors, it can act as a kind of third-party object that can possibly sync and work with Labo offering players a very unique and immersive gaming experience.

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