Shannon Loftis of Microsoft was recently interviewed by GameSpot and on this occasion, she spoke, among other things, the future of the single player games.
There are some games like Fallout 4 or Horizon: Zero Dawn and many others that with only single player mode have been rewarded by the market, but Loftis added that however, due to higher-quality experiences, the budget for producing the game would increase dramatically.
According to Loftis, single-player games are not dead, though the economic issues associated with these products are quite complex.
In this regard, the editor of Xbox Publishing Division expresses the following: “I don’t think that it’s [single-player games] dead per se. I do think the economics of taking a single-player game and telling a very high fidelity multi-hour story gets a little more complicated. Gamers want higher fidelity and they want higher resolution graphics.”
Later she said that Xbox Game Pass “gives us the opportunity to potentially fund games like that.”
These considerations may, therefore, explain in part why microtransactions are added within single player games such as Middle-earth: Shadow of War. To bring on a quality gaming experience on the screen, there is a need for significant economic revenue, and perhaps it is due to microtransactions a development team can earn even by creating a single player game.
“I don’t think that there is ever going to be a time when there aren’t single-player, story-based games. I do love the idea of building a community around the experience of these games,” Loftis further commented.
What do you think of these words from the boss of Microsoft? Loftis is not the first to express about the future of multiplayer games these days, as Zach Wilson, a former member of the Visceral Games in Bethesda since 2011, has also joined the choir on single-player games.