According to a report, Microsoft, unlike what you generally tend to believe, seems to be the company that takes more time to publish the games presented during video games fairs.
Taking into account the length of time between the title reveals and their release on the market, the Redmond takes an average time interval (14:54 months) greater than that of Sony (13.10 months). With regards only to the Triple A titles, Sony, instead, takes a little longer time (11.83 months) than Microsoft (11.65 months), offsetting, however, with nearly three times the number of games published.
Microsoft is also assigned in the negative notes for the greatest number of games canceled after they reveal: we speak of a 4.6% against 1.5% of Sony.
The study was conducted taking into account all the events of video game from 2013 to the present, including E3, Gamescom, Paris Games Week, Tokyo Game Show, and PlayStation Experience. For more details, we refer you directly to the post of the NeoGaf user Liabe Brave.
Since the end of last year, Sony has changed the codes of a generation of video game consoles with the release of the PS4 Pro which marked the beginning of a new era. At the end of 2017, Microsoft will follow this way with its Xbox Scorpio which will certainly be much more powerful than the Xbox One and the PS4 Pro, but which will again take this concept of half-generation console, one of the objective is to counter and migrate players of high-end PCs to enjoy more advanced graphics.