THQ Nordic announced during the last conference with shareholders that Metro Exodus will not be released during autumn 2018 as initially planned, the shooter of 4A Games is now expected for Q1 2019, or for the first half of next year.
Unfortunately, the publisher did not provide any reason for the delay, merely stating that “the forthcoming AAA title Metro Exodus, hosted by THQ Nordic studio Deep Silver is expected to launch in the first quarter of 2019. Earlier messages were that it would launch in 2018,” we do not know if the basis of this choice is the desire to give more time to the development team or to avoid the crowded autumn period, which could have penalized sales of the game.
Recall that in recent weeks THQ Nordic has partnered with NVIDIA, Metro Exodus will, in fact, be the first PC game to exploit the benefits of NVIDIA RTX technology. It will be, in effect, the first game to implement it.
For those who do not know, NVIDIA RTX is a Ray Tracing technology that makes video-level renderings available to real-time video game developers. It is considered the best solution for generating realistic lights, reflections, and shadows.
RTX technology supports Microsoft DirectX Raytracing APIs, so the improvements will benefit all Windows users worldwide. In addition to 4A Games, there are also other studios at work to implement it in their games. Confirmations include Epic Games (Unreal Engine), Remedy Entertainment (Northlight Engine) and Unity.
Metro Exodus is expected to release on Windows PC, Xbox One and PlayStation 4, there is no confirmation of a possible arrival on Nintendo Switch version.