Followed since recent weeks, the project to recreate the Shadow Moses island environments of the first Metal Gear Solid with Unreal Engine 4 continues to advance. Indeed, the artist has released new unpublished images showing the particular office of Psycho Mantis.
Memorable game of the year 1998, Metal Gear Solid is as one of the best undercover games of its time and the first installment in the series of Hideo Kojima modeled in 3D. The same episode has enjoyed a reissue on GameCube in 2005, but a fan of the game began to recreate the environments of the early game with the Unreal Engine 4, the graphics engine from Epic Games.
After having proposed the first download of the environments, “IRAM Gamer” continues its work on the island of Shadow Moses, revealing new images. In recent display including the office of Psycho Mantis, famous boss who scored many players because of the technique to change the port controller for its wrong forecasts. Thus, Kojima had simply broken the fourth wall.
The environments preceding the memorable battle with Sniper Wolf are also presented. Ultimately, we imagine that the artist will make the whole of its work available to fans.
Watch the Screenshots below:
Also, watch the Shadow Moses trailer below: