Mike Gamble of BioWare recently revealed new details about the multiplayer component of Mass Effect Andromeda, the new episode of the series which is scheduled for output on March 21 on PC, Xbox One and PlayStation 4.
Through the pages of Kotaku Australia, Gamble has confirmed the presence of a co-op multiplayer mode where players must work together to eliminate hordes of enemies. The results obtained in multiplayer will have an impact on the story mode, although it was not possible to get more details.
Moreover, we have discovered that you can access the multiplayer during any gameplay, no need to return to the main menu: “In Mass Effect there’s a system that we use called the Strike Team system, and fundamentally it allows you to go between singleplayer and multiplayer within the game. And it’s packaged around a meta-story of what’s going on in Helios.”
“I can tell you that there’s a loading screen – it’s not entirely seamless – but it won’t require you to stop your game and restart in a different mode. Because narratively it’s all connected, it makes a lot of sense,” Gamble explained.
Recall that Mass Effect Andromeda will be available from March 21 on PC, PS4 and Xbox One, Electronic Arts has recently opened pre-orders, unveiling also the reserved bonuses to those who pre-order the game.