In a recent interview with Game Informer, some developer of Guerrilla Games have spoken about the possibility of creating a sequel to the critically Horizon: Zero Dawn, action-RPG available on PlayStation 4.
According to the narrative director John Gonzalez, the main objective to be pursued in a hypothetical sequel to the game, would be to create a history as rich and deep as that of the original chapter. “We’ve been absolutely humbled by the players’ response to the story and their emotional connection to Aloy. Should a sequel happen, our number one goal would be to respect that connection by doing our utmost to create a story that resonates just as deeply.”
“We feel duty-bound to honor the time that players have invested into Horizon: Zero Dawn. The last thing we want to do is disappoint the folks who have given the game such a passionate support.”
The art director Jan-Bart van Beek has instead emphasized the creation of new robotic creatures that will live in the boundless lands of the title. “More machines. They are a lot of fun to design, build, animate, and play with. I wish we could have done a hundred. But reality is a harsh mistress; it doesn’t allow you to make hundreds of machines.”
Finally the Game Director Mathijs de Jonge who instead has declared that it intends to focus on improving aspects that do not fully believe in this first chapter. “It’s been a big project for us and I’m really happy how it all came together. I see a lot of praise for the variety the world offers and the experience as a whole. That some parts don’t shine quite as brightly as others is something that was kind of inevitable due to the scope. We are looking closely at any critiques as part of plotting out our plans for the future of Horizon.”
Horizon: Zero Dawn is available for PlayStation 4. What would you like to see improved in a possible result of the title of Guerrilla Games?