At the end of last week, Rockstar Games has made Grand Theft Auto IV backwards compatible with Xbox One: the new console of Microsoft, however, the game has some frame pacing problem and erratic performance overall, as reported by Digital Foundry.
In the past few hours, the developers have released a new patch of 405 MB of size which improves the overall performance of Grand Theft Auto IV on Xbox One and solves the fluidity problems reported by the community.
We have also learned that players who have transferred their save game to the Xbox 360 Cloud, will still be able to access it on Xbox One. In addition, players who do not yet have a digital copy or a physical disc of GTA 4 will be able to purchase the game and the two extensions on the Xbox Store for a nominal price of $50.
The decision was expected by the entire gaming community, as Grand Theft Auto IV is a successful game, which has sold more than 25 million copies since 2008. Moreover, it is important to specify that the Xbox 360 version has returned to the front of the scene and is again in the Top 100 of best sales on Amazon.
Microsoft’s backward compatibility program seems to work perfectly and this kind of success should convince other video game publishers to bring some of their old titles into this program, which already contains more than 300 titles.
Recall that in addition to GTA IV, also the expansions of The Lost and Damned and The Ballad of Gay Tony are compatible with Xbox One.