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Gratuitous Violence in video games will not generate income for YouTubers

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A few weeks ago a new debate opened on the monetization of YouTube videos that revolved around the changes made by the video platform in the video game pieces that caused some youtubers to receive a setback in their billing capacity.

The measure seemed to affect violent video games, something that has been confirmed with the new content policy of Youtube, and a spokesman for the company linked to Google has detailed it in a recent interview with Polygon.

The contents of violent games will be able to be accommodated in the platform, but their monetization will depend to a great extent on the tone and the approach that the player gives, that is to say, they will be able to carry out gameplay and streaming without problems, but not montages focused to the violence.

“Violence in the normal course of video gameplay is generally acceptable for advertising, but montages where gratuitous violence is the focal point is not,” says the spokesman. This leaves out monetization videos such as “The Best Kills in Resident Evil 7” or “The Best Kills in Call of Duty: WWII”.

“There is understandable concern from creators about what they can and can’t do.The biggest complaint from creators is that these five guidelines don’t give [them] enough context for producing videos. The new guidelines were designed to help with that.”

YouTube has detailed the new rules of content publication from its user attention page to try to make the community better understand the contents that are subject to monetization and which are not.