The Coalition: Gears 5 Microtransactions Will Be “Player-Friendly”
The issue of microtransactions has become somewhat sensitive in recent years and after facing different controversies, some companies and studios have opted for transparency and prior information during the development process. In the case of Gears 5, one of Xbox’s flagship titles at this stage, The Coalition has made it clear that microtransactions will not impact the game and recently Ryan Cleven spoke about it.
During an interview with Gamesindustry.biz, Ryan Cleven, design director of the multiplayer Gears 5, talked about the microtransaction system of this new installment, which he defined as a system designed around players and very friendly in terms of customization and monetization. In that sense, the creative pointed out the options that users will have to get cosmetic content in different ways, not only through the purchase of iron with real money: “We really think we’re ahead of the industry here in getting rid of loot boxes and making sure that we can both service people that are looking to accelerate their progression or earn cosmetics using money but also keeping the integrity of the game experience.”
On the other hand, Cleven pointed out that the decision to opt for this microtransaction system was taken before the scandals that surrounded other companies and recalled that they had already experimented with Gears of War 4: “We put the challenge to ourselves: can we still provide purchasable things to players that want to purchase and still have the rest of the players really enjoy the system? That was a challenge we set right from the beginning of Gears 5. We just felt that [loot boxes] weren’t a good fit for Gears and we wanted to be ahead of the curve looking for possible solutions, even before all the controversy.”