Final Fantasy XV will be one of the 100 games that will have support for Xbox One X, that is, it will have better resolution. However, Hajime Tabata, director of the game, gave bad news for graphic enthusiasts: the game will not run at 4K native.
Tabata attended PAX West 2017 this weekend, and then told DualShockers that the game will run at 4K on PC, while on Xbox One X it will run at 3K natively (3072×1728 pixels) with a scaling at 4K thanks to the checkerboard technology, which is the same that some PS4 Pro games use to scale the image.
In addition, the PC version will support Nvidia Gameworks technology, which includes physical simulation, which was incorporated into the Luminous Engine. It will also include support for Windows Sonic and Dolby Atmos.
In related information, Tabata explained that Nintendo Switch does not support the Luminous Engine, so it is difficult to bring Final Fantasy XV to the hybrid console of the Big N, however, they will continue to experiment, so nothing is decided at the moment.
Final Fantasy XV is available on Xbox One and PS4, while the PC version will arrive in early 2018 with support for 4K and 60 frames per second.