The game director Hajime Tabata has decided to comment on the criticisms of the frame rate of Final Fantasy XV and the differences between the PlayStation 4 and Xbox One version of Final Fantasy XV.
According to Tabata, the game will be playable at E3 and that the team will do everything possible to give users a chance to put their hand to the game before the release, but there are no plans for an update of the demo currently. In the Platinum Demo, developers have introduced the dynamic resolution with 1080p as the maximum limit because the purpose of the demo was to show the frame rate of the game, and also let the players to enjoy the experience of the game world.
We remind you that Final Fantasy XV will be available as of September 30, 2016 on Xbox One and PS4. Also Regalia will not be the only vehicle that will be used in the course of our adventure. In an interview with Engadget, the director of the game, Hajime Tabata, also reiterates that a PC version will be considered only after the release of console and that Final Fantasy XV will probably have the DLC, both paid and free, in order to keep the game interesting for a long period of time.
“Unfortunately we weren’t able to do simultaneous development on a PC and console version for XV. We had to focus on the console version and our goal was to maximize, optimize everything for the HD consoles. Once that’s done, then we will definitely take a good, hard look at PC and what we need to do, and consider all our options. But right now we aren’t decided, we’re still considering a lot of things.”