Final Fantasy XV granted an open world on a large scale in comparison to other titles of the series. It seems that this idea worked perfectly in Square Enix, that is why the next Final Fantasy could have a similar configuration.
Hajime Tabata, director of Final Fantasy XV, said that it is too early to ensure that the next project will be an open world, but made it clear that at least they will seek to replicate the feeling of being in a large area.
“It’s hard to say at this point if the entire game is gonna be based on an open world,” Tabata said to GameSpot. “But I would say that the overall experience that users get from playing in a massive area, that overall game experience is something that we’re gonna make sure is in the next project as well.”
In addition, Tabata talked about The Legend of Zelda: Breath of the Wild and what his team could learn from the title of Nintendo. Although he clarified that he has not played the title because he does not have a Switch, he said that the staff in charge has told him great things about the game.
“I’ve heard a lot from the dev team and their reactions to having played it. But just from hearing the stories and the feedback, you know, we can tell that it’s a really complete game,” he said. “It’s very polished, almost a perfect game in that regard. And our goals are probably to take that experience that players felt with Breath of the Wild, but with our own technology and our own know-how.”
“We have in our disposal to create a very, very high-quality game with a strong visual element to it, while creating a world that’s really immersive and really beautiful. That’s probably our goals in terms of what we want to be with our next project.”
For now, the team of Tabata is working on Episode Ignis and the multiplayer section of Final Fantasy XV. Later, in early 2018, the game will arrive on PC.