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Square Enix: Final Fantasy VIII Remastered Will Have “A Large Graphical Improvement”, No Chocobo World Minigame

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Yoshinori Kitase, from Square Enix, has spoken in the latest issue of Famitsu magazine about the creative process of Final Fantasy VIII Remastered, which was confirmed in the past E3 2019.

In that sense, Kitase stated the following: “The plan to port FFVII, FFVIII and FFIX started from that wish. But while FFVII and FFIX were able to move along pretty smoothly to being available for purchase, with those improved capabilities of recent hardware, we decided to give FFVIII a large graphical improvement. We had to keep retesting to maintain the quality of the character models and character motions, and I think we will be providing with the highest quality product we can.”

This has opened a series of complexities in the project. “I think due to the efforts of Harata and Kayano coming back from the original team, as well as those of character designer Nomura (Tetsuya Nomura), we’ve been able to remaster the game to a high level. So, while it meant more work for us, it ended up being the right decision.”

In addition, Kitase recalled that the game will not include the Chocobo World minigame: “Sorry, but Chocobo World will not be included in the remaster. However, the items that were only available through the Chocobo World mode will now be available with Rinoa’s special ability. Compared to the original game, they are now a lot easier to get your hands on, so I hope people will make use of that ability.”

Final Fantasy VIII Remastered, as a surprise announcement at E3 2019, is scheduled to release for this year on PC, PS4, Xbox One and Nintendo Switch.

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