Speaking in an interview to GameSpot, the executive producer of Far Cry 5 has confirmed that the game will not be Always Online and therefore the Story Mode will not require a connection to the internet to play.
Also through the pages of GameSpot, Dan Hay confirms the presence of microtransactions, which however will not be absolutely invasive: “We’ve set the game up to be generous. We’ve set the game up so…nothing is locked [away]. You can go out and explore, and the game will reward you for your exploration.”
In Far Cry 5 it will still be possible (but not mandatory) to use microtransactions to speed up the growth of your character’s abilities, similar to what you have already seen in Assassin’s Creed Origins.
Based on Ubisoft’s latest game, Assassin’s Creed origins, which also benefits from microtransactions to accelerate your progress, we can say that Ubisoft will certainly implement the same kind of pack in Far Cry 5 that those we find in ACO, namely time-saving packs.
Far Cry 5 will be available from March 27, 2018 on PlayStation 4, Xbox One, Xbox One X, PS4 Pro and Windows PC formats.
On PlayStation 4 Pro (and probably on Xbox One X) it will be possible to select between two different graphics modes: users can decide whether to give priority to resolution or additional graphics effects, sacrificing something for the framerate.