Detroit: Become Human GamePlay With Audience Interaction Revealed At PSX 2017

Each action in the game will have a consequence.

Detroit: Become HumanDetroit: Become Human

An event like the PlayStation Experience could not go so well without Detroit: Become Human. One of the most anticipated titles of 2018 was present at the event in a very special way: a gameplay where its decision system was shown.

The curious thing about this game of the title of Quantic Dreams is that it was the audience that was deciding step by step the fate of this mission in which the protagonist is Connor, the well-known android police we have known in previous trailers.

As part of the PlayStation Experience 2017, Guillaume De Fondaumiere from Quantic Dream took the stage to showcase a new gameplay of Detroit: Become Human, where the audience played a key role during the experience.

While De Fondaumiere took control to showcase Detroit: Become Human’s gameplay, PlayStation Experience attendees had the opportunity to “advise” which decisions to make during the tour. The most important: save or not save a small fish?

Also, we can see the reconstruction of a scene. The character is placed near an object and can know what happened to get more information. He also resorts to investigating various elements of the scenario to get details and achieve success in his mission.

What is the mission? This is the same scene that Quantic Dream showed in E3 2016, but this time in greater depth. Therefore, the following video, published at the end of this article, presents an android trying to solve a dangerous situation.

Detroit: Become Human will debut sometime in 2018. What did you think about this new gameplay of Detroit: Become Human? It seems that there will be too many options to complete tasks, something that really looks very interesting.