Destiny 2: Developers will be free to take advantage of Xbox Scorpio power
The fact that Destiny 2 will run at 30fps on console is doing a lot of discussion from the players in the last few days. As we learned yesterday, not even with the PlayStation 4 Pro Destiny 2 will achieve the threshold of 60fps.
As we already know, Microsoft’s new Xbox flagship codenamed Project Scorpio will be equipped with the internal with quite a lot of power under the hood so you can enjoy future games in native 4K at 60 frames per second. In addition, it was always suggested that the developers were free to use the new console of Xbox for their games and projects.
Mike Ybarra from the Xbox team reiterated this statement once again via Twitter and stated that there will be no limited Framerate for Project Scorpio and the developers can freely decide which resolution they ultimately want to use in their titles. So we can expect games in 1080p with 60fps, 30fps or 4k with 60fps or 30fps – here everything is open and the developers themselves can decide in which classification they can keep their titles and ultimately playable on the new Xbox console.
The doubts now, are all aimed at Xbox Scorpio: will it be possible with the new console of Microsoft to be able to achieve better performance compared to other consoles? Meanwhile Bungie has stated that it will not talk about the topic until E3 2017, Mike Ybarra of Microsoft wanted to reiterate the matter on Twitter: “Developers are free to choose how they use the power of Project Scorpio for games. We have no requirements limiting framerate or fidelity.”
We shall, therefore, see how Bungie decides to take advantage of the hardware’s performance of Scorpio. Recall that Destiny 2 will arrive on PS4 and Xbox One on 8 September, while the PC version will come at a later time.
During the summer there will be a Beta of the game: Here you can read all the information about it.
Developers are free to choose how they use the power of Project Scorpio for games. We have no requirements limiting framerate or fidelity.
— Mike Ybarra (@XboxQwik) May 19, 2017