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Kojima: Death Stranding Developed in 3 Years by 80 People; Compares With Cyberpunk 2077 Development Cycle

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The launch of the highly anticipated Death Stranding is almost upon us. However, the important PS4 exclusive created by Hideo Kojima has enjoyed less development time than it seems.

Death Stranding was in fact revealed at E3 2016, when nothing still existed in the game. If we consider that, after just over three years, the latest work by Hideo Kojima is about to officially release, we can easily see how the title was completed in times well below the average of the classic Triple-A productions.

But how did Kojima Productions finish the job so quickly? In an interview with Gamespot, Hideo Kojima revealed the secret:

“Don’t get me wrong, I’m always quick. It’s like, three years? I can’t really say anything about Sony right now…maybe it will take 8 years, or maybe 10 years for first-party titles, like Nintendo as well. Cyberpunk has probably been worked on for more than 8 years. I’ve created in three years. When I was creating Metal Gear Solid 5, I needed more time because I had to produce the engine, as well as produce other titles.

So, if you looked back at the interviews three or four years ago, I’m as consistent as I said about game design… I’m kind of very efficient in the way I make games in a short time. Every day, every hour, I decide right or left. I won’t say, “I’ll think about it” or “let’s think about it,” I make a decision on the spot. So, that’s one reason I don’t outsource so much because you have to answer emails and wait for answers, that’s why I do it in house as much as possible.

One of the reasons it’s fast is because I do all the planning, design, and produce, and that kind of forces me to make quick decisions. There’s no time lag. Like other developers might have different people doing boss battles, and different people doing the cutscenes–it’s a bit chaotic when they have to pull everything together. But our team is only about 80 people, usually other big teams are 300 or 600. So that’s what–with the short amount of time and [fewer] amount of people, and the direct feedback I give–allows me to make this game in this time.”

In recent news, Hideo Kojima has confirmed that Death Stranding sequel is possible. On the other hand, the game will have a touching storyline like Metal Gear Solid.

Hideo Kojima seems very confident about his work. We remind you that Death Stranding will release exclusively on PS4 on November 8th 2019.