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Dead Rising Studio Capcom Vancouver Affected By Layoffs

Although Capcom’s recent financial report produced positive results, today the company has made an important decision regarding its studio Capcom Vancouver, which has undergone a restructuring and, therefore, registered a wave of layoffs. This situation has already impacted the development of a project and could do so in the next Dead Rising.

Today, from the first hour, Kotaku reported that Capcom Vancouver had undergone a restructuring and, according to a reliable source of which the name was not disclosed in order not to jeopardize his work, around 50 workers were dismissed.

The staff of the studio, before the wave of layoffs, was 250. From that moment, the report indicated that one of the first consequences of the decision of Capcom was the cancellation of a project that was at a very early stage of development, from which no information was revealed.

In addition, the information referred to the project of the next Dead Rising. It could suffer changes due to this situation since its current state represented a problem since it contemplated a great development but did not have the necessary personnel to materialize it.

Moments later, a Capcom spokesman discussed the issue with GameSpot and confirmed the restructuring of Capcom Vancouver: “Capcom Vancouver has undergone a restructure which has impacted approximately 30% of the studio, as part of its regular periodic assessment of upcoming projects and overall studio goals.”

However, the spokesman did not confirm that any project had been canceled and reaffirmed the work of the studio in upcoming titles: “The team is continuing to work hard to support the recent release of Puzzle Fighter for mobile and is dedicated to its flagship Dead Rising series.”

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