Days Gone Features Multiple Endings Based on Player Choice
As reported by the well-known insider, shinobi602, the new issue of Game Informer dedicated to Days Gone revealed several interesting information about the game, confirming that there will be multiple endings based on the choices made by the players during the adventure.
To give an example of the choices we will meet, at some point, we will have to decide how to deal with a wounded friend of ours. The circumstances will force us to leave the friend inside a safe house, in the hope that he will not be attacked by the enemies, but what to do with its shotgun? Do we leave it to him, in case it can serve him to defend himself, or do we take him with us to improve our ability to attack?
Such a choice could influence events, determining the fate of some characters and consequently the final outcome of the adventure. According to the words of shinobi602, moreover, the game world is described as a brutal place and in constant danger, with the players forced to take all the necessary precautions. What to do, at some point, if our motorcycle runs out of fuel, with the risk of getting stuck in an enemy horde?
In the morning of today, moreover, it has been revealed that the adventure will last approximately 30 hours, promising a quite satisfactory longevity.
Recall that Days Gone is currently under development at the studios of Sony Bend, and that the release of the game is scheduled for 2019 exclusively on PS4 and PS4 Pro.
Reading about Days Gone in the new Game Informer issue. There’s apparently choices you can make throughout the story. Player endings can be different.
A small example is leaving your incapacitated friend in a safehouse & choosing to leave his shotgun w/ him or take it with you.
— shinobi602 (@shinobi602) May 8, 2018