As stated by Reinhard Pollice of THQ Nordic, the game world of Darksiders 3 will be smaller than a vast and the second installment in the series.
Darksiders 2 had a gigantic open world and was very different from the original game, but the developers with the release of the third chapter don’t want to embellish on their same footsteps, as it will be very limited compared to its predecessor.
According to the words of Reinhard Pollice of THQ Nordic, it looks like Darksiders 3 will not be “big” as the second chapter, but will offer more limited gaming experience like the first chapter, offering players a nostalgic gameplay.
In this case, the idea of the developers of Gunfire Games (mostly former members of Virgil Games) does not consist in the creation of a boundless world, but in giving life to a map that is cohesive, compact and interconnected, as already stated in the past few weeks.
“Our game is not trying to be a big open world RPG like Darksiders 2. It’s more contained like Darksiders 1. We built the world in a way that there is a natural sense of coming back to places but also the player always has choices where he wants to go and there is obviously a good amount of sides and secrets to discover,” were the words of Pollice.
Darksiders 3 will release on PC, PS4 and Xbox One in the course of 2018.