CD Projekt Red: Cyberpunk 2077 Will Not Have Loot Box Models

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A few days ago, Adam Kiciński, CEO of CD Projekt RED, mentioned that its ambitious RPG title Cyberpunk 2077 could have some elements dependent on an Internet connection to thus “ensure long-term success.”

Cyberpunk 2077 Screenshot
For many, the above was a sign that the acclaimed Polish studio was being seduced by the sweet kinds of money and planned to transform Cyberpunk 2077 into a game as a service. Fortunately, everything seems to indicate that this was nothing more than a misunderstanding.

In a recent publication on its Twitter account, CD Projekt RED assured that they will not take the path of games as a service and that Cyberpunk 2077 will be an RPG experience in the same style as The Witcher: Wild Hunt. That is to say, it will be an RPG for 1 player that will be focused on the narrative and will present a huge open world.

“Worry not. When thinking CP2077, think nothing less than TW3 – huge single player, open world, story-driven RPG. No hidden catch, you get what you pay for – no bulls*it, just honest gaming like with Wild Hunt. We leave greed to others,” the studio said.

It is not surprising that CD Projekt RED takes this position in the face of the controversy of loot boxes and games as a service since one of the reasons why they have managed to grow in recent years is to deliver acclaimed video games with traditional monetization models. In addition, the Polish studio won the respect of many by offering free downloadable content, as well as long, high-quality expansions.

In other news, CD Projekt RED recently published a statement in which it explained that everything is fine in the development of Cyberpunk 2077 and that the departure of some members of the development team will not change this. The bad news is that, although they are working intensely on it, everything seems to indicate that there is a long way to go before we can play Cyberpunk 2077.