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CD Projekt RED: Cyberpunk 2077 Map Size “Little Bit Smaller” Than Witcher 3

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The producer of Cyberpunk 2077, Richard Borzymowski, gave an interview in which he declared that the map of the game will be smaller than that of The Witcher 3.

In an interview with Games Radar during Gamescom, Cyberpunk 2077 producer Richard Borzymowski explains the approach of the studio is to build the virtual world of its new game. They compare it with that of The Witcher 3 and admit that it will be smaller but with a higher density, so the area that we can travel will have a greater verticality and concentrated elements than the world of the Geralt of Rivia. On the other hand, another interview gave us some hint that the multiplayer mode of Cyberpunk 2077 is still in a Research and Development phase.

“If you look at pure surface [in terms of] square kilometers, then Cyberpunk 2077 might even be a little bit smaller than The Witcher 3, but it’s the density of the content, taking the world of The Witcher and squeezing it right in, deleting the wilderness between,” says Borzymowski. “Obviously […] in The Witcher we were an open world with vast lanes and forests in between smaller cities and larger cities like Novigrad, but in Cyberpunk 2077 we’re set in Night City. It’s an integral part of the setting; it’s essentially a protagonist if you want to call it that, so it has to be denser. It wouldn’t give us the end effect we wanted to achieve if the city wouldn’t be believable […] so we packed it full of life.”

Therefore, Night City will have a greater number of NPCs as it is more densely populated than the world of The Witcher 3 and will also present spaces stacked on top of each other to increase the verticality of the map. What has not yet been confirmed is whether it can be explored outside the city, but if we follow the logic of the world in which the game is located, it is likely that there is not much beyond the borders of the Night city.

Cyberpunk 2077 will release on April 16, 2020 on PS4, Xbox One and PC.