Cliff Bleszinski: I’m not worried about the slow start of LawBreakers

LawBreakers, the new title of Cliff Bleszinski, debuted just a couple of days ago on PlayStation 4 and PC. According to the developer, the Steam community’s hosting of the game has been positive; however, there has not been the best start for LawBreakers in terms of a number of players. Despite this, Bleszinski is optimistic about the future of his new game, so he will work for LawBreakers to gradually win more fans around the world.


During an interview with Eurogamer, the manager said that he is not worried about the slow start of his game: “It’s a marathon, not a sprint. I’d rather be the underhyped game that slowly ramps up into something that people adore than something that comes out with way too much hype that there’s a backlash for, which is why I think the Steam reviews are so positive,” Bleszinski said.

Also, the developer said that LawBreakers will grow naturally and significantly to be something incredible like League of Legends. In addition, Bleszinski took the opportunity to talk about the trial period of the game, and mentioned that he regrets a little: “If I could go back, I wouldn’t have allowed that to be publicly streamed because it deflated some of the expectations, and we have to work three times as hard to win people back based on that perception,” said the developer.

To conclude, Bleszinski confirmed that there will be new content for LawBreakers, such as characters, maps, game modes and updates to enhance the experience of the title.

During its launch on the console of Sony, the players reported some technical problems, reason why Boss Key Productions is already working on a solution. On the other hand, the title also had a physical launch on both platforms thanks to Limited Run Games.

Do you think Bleszinski’s game will have a large player base in the future? What did you think about the title so far?

  • Jamyskis

    That physical release ended up being the subject of some controversy among Limited Run’s customer base. While most games end up selling out within between 2 minutes and a few hours, depending on popularity, LawBreakers took almost a week to sell out, and even most of those were due to LR forcing some customers to buy it as part of a bundle with the much more popular Wonder Boy: The Dragon’s Trap, each batch of which was sold out within seconds.