Bloodstained: Curse of the Moon Coming To Switch, PS Vita, PS4, Xbox One, 3DS, and PC on May 24

The prequel of Bloodstained: Ritual of the Night features an 8-bit style.

Bloodstained: Curse of the Moon

Although the time taken by the development of Bloodstained: Ritual of the Night has generated doubts in some players, the truth is that the process is ongoing, taking shape and a few moments ago a great surprise has released. We tell you this because Koji Igarashi and Inti Creates announced the upcoming arrival of Bloodstained: Curse of the Moon, prequel to the original game.

A few moments ago, Inti Creates released a presentation trailer for the game Bloodstained: Curse of the Moon, an adventure classic 8-bit style that had been promised in the initial project of Kickstarter of Bloodstained Ritual of the Night. Koji Igarashi, the director of the original game, was commissioned to make the announcement and confirmed that this title will serve as a prequel to Ritual of the Night and will be available on May 24 for PS4, Switch, Xbox One, 3DS, PS Vita and PC for $ 9.99 USD, which will be paid by those who have not sponsored the project on Kickstarter or have made it below $28 USD.

In the case of sponsors who contributed that amount or higher, Inti Creates will send the download codes to receive their digital copy of Bloodstained: Curse of the Moon at no extra cost.

In Bloodstained: Curse of the Moon we will control Zangetsu, a demon hunter, and as we advance we can add 3 characters that we can use at any time: Miriam, the protagonist of Ritual of the Night, Alfred, a character not very brave but with magical skills and Gebel, who can become a bat. Among the main features of this title is the possibility of achieving different endings depending on the combination of characters we use and access to certain areas of the scenario that will also be related to the character we use at specific times.

Now, Bloodstained: Curse of the Moon is not a simple tribute to the 8-bit era in terms of art and style, it will also have 2 levels of difficulty, Casual and Veteran, and the second will take us back to the traditional difficulty of the first Castlevania, including enemies with more complicated patterns and limited lives.

What do you think of this surprise announcement from the development team of Bloodstained: Ritual of the Night? Do you plan to buy it? Tell us in the comments below.