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ARMS runs at 1080p and 60fps in docked mode, 900p in split-screen


Good news for those who follow slavishly the more technical side of video games. A recent test drive of Digital Foundry, in fact, shows that ARMS maintains unflinchingly 60 frames per second on Nintendo Switch. The British colleagues point of spending an hour and a half without any shooting.

The Digital Foundry Team, The YouTube channel specializing in checking the performance of new games and consoles, has tested the next big game for Nintendo Switch: ARMS.

The fighting game is stable at all times, without dropping a single frame during the game. In single player mode the title is executed at 1080p resolution with a fluency of 60 frames per second.

As for the resolution, the TV mode, or docked mode, will run at 1080p, but there will be a slight drop in 900p while playing in split-screen. The split screen will also lower the frame rate to 30fps with four users, while this will remain unchanged with only two players.

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ARMS, which will go on sale on June 16, was presented in depth on a Nintendo Direct that took place last night: there was also shown 10 wrestlers who will come with the launch, made sure that there will be free updates and put date to an open beta.

ARMS is a fighting game that uses the motion sensor of the Joy-Con that will put the player to control each of the character’s fists, which is customizable. Each wrestler can equip two “weapons” in his hands before the match.

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Below is a complete analysis of Digital Foundry.

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