Although the console war seems endless, everything indicates that – at least in these moments – Sony does not see the Xbox One as the main threat to its plans to conquer millions of players with the PlayStation 4. In fact, according to recent statements of Andrew House, president of Sony Interactive Entertainment, the company believes that the PC is the core competency of its console.
In an interview with the British newspaper The Guardian, House explained that the PlayStation Pro is not a response to Project Scorpio and they started working on it long before Microsoft revealed its new console. Thus, House stressed that Pro is a measure to prevent users looking for the best graphics experience migrating to PC.
“I saw some data that really influenced me. It suggested that there’s a dip mid-console lifecycle where the players who want the very best graphical experience will start to migrate to PC, because that’s obviously where it’s to be had. We wanted to keep those people within our eco-system by giving them the very best and very highest [performance quality],” said House.
So that, with the above it is not only clear why Sony released a new model of its console, but also why it considers important games already available on PlayStation 4 harness the power of the new console.
The PlayStation 4 Pro will hit stores on November 10 and will cost $399 USD. This is not the only new model of PlayStation 4 that Sony has launched shortly since the September 15, the Slim version of the PlayStation 4 ($299 USD) will also debut in “most of the markets.”