Takayuki Kawasaki, representative of Epic Games in Japan, has revealed that there are a heap of titles in development for the Nintendo Switch console that are being created using the Unreal Engine 4.
“Unfortunately, there were not any Unreal Engine titles at launch, but in late March, Snake Pass, which was one of the titles playable at GDC, launched in America and Europe, ” Kawasaki pointed out in a recent interview.
The executive also stressed that at the presentation of Nintendo Switch there were titles such as Shin Megami Tensei, which he said is being created with Unreal Engine 4.
“In Japan, there are about 20 titles being developed that use Unreal Engine, so I think that they’ll be announced gradually from here on,” to the console catalog said Takayuki Kawasaki. “There may even be more. And now we’re gradually moving forward with Switch support for the free version [of Unreal Engine 4]. That way, as long as you have a Switch development license, you will be able to develop for Switch even with the free version.”
In addition to Shin Megami Tensei for Switch, we know that in Japan there are titles including Bloodstained: Ritual of the Night running using this engine. Square Enix has used it for Dragon Quest XI on PS4, and is expected to be the engine version for Switch as well.
It should be remembered that the Unreal Engine has traditionally been popular with western developers, but it has been slow to find a niche among Asian publishers and developers, who traditionally had opted to create their own technologies instead of using general engines.