Phil Spencer considers games as an art-form & Xbox Backwards Compatibility helps to preserve this memory

One of the most popular features of Xbox One is definitely the backward compatibility, which allows you to play Xbox 360 titles (soon even with those of the first Xbox) without having to repurchase them if you already have a physical or digital edition of the title.

In a recent interview with Wired, Phil Spencer spoke of the importance of backward compatibility not only from a commercial point of view, as it allows publishers to continue selling their titles of the catalog on new systems, but also from video game preservation:

In that sense, Phil Spencer stated the following: “I see games as an art form. Console games can get lost when hardware generations go away. It can become more challenging to play the games of our past. There’s something to be learned from experiencing what I played as a kid. There’s good business there for the content owners, but as players, it’s nice to be able to understand how our artform has progressed.”

There are currently more than 400 Xbox 360 titles playable on Xbox One, including all Halo titles, many Call of Duty games, Red Dead Redemption, and many others.

In another news, the head of Xbox recently visited Japan before E3 last year in Los Angeles with the idea of receiving support and meeting with investors and brand partners in the Japanese country.

All this seems to have paid off all the dues as during the fair and at the Microsoft conference there were presented a world premiere of some games coming from this country like; Dragon Ball FighterZ or Code Vein. On the other hand, they are also announcing games that will release on Xbox One like; Monster Hunter or Sword Art Online.

However, after the achievements, it seems that Spencer has decided to return to Tokyo to meet with his partners in Japan.

So, do you think that we will have some good news about some game coming from Japan soon?