Good news for players of Fallout 4 on PlayStation 4, because Bethesda reported that the long-awaited mods for this console will be finally available thanks to the update 1.8, it debuting sometime in this week.
The studio used Twitter to give the good news to fans of PlayStation 4. We must remember that the mods for Xbox One and PC were released several months ago, but for various problems, Bethesda had failed to bring this feature to the Sony system.
In October, Bethesda announced that it had reached an agreement with Sony to bring mods of Fallout 4 and Skyrim Special Edition for PlayStation 4. However, the support will be limited, since one of the treatment was not using external assets. That is, all mods should use the same elements that are already in the game.
It is noteworthy that the 1.8 update will also be available on Xbox One. Below we present all patch notes of 1.8 version, which is now available on PC:
1. Fixed an issue in which some sound effects would not persist after reloading in an area
2. Resolved an occasional crash when exiting to the Main Menu, and trying to start a New Game
3. Fixed an issues with spaces in Mods search queries
4. Cannot rate “WIP” Work in Progress Mods, and Mods can now only be rated after they have been downloaded
5. Doubled the amount of browse-able tiles in the Mods menu
6. Fixed a rare crash that would occur when a Mod had an unexpected data structure
7. Fixed an issue in which Library and/or Favorite Mods categories would not display correctly in specific situations
8. Fixed an issue in which some Mods images would not load when scrolling quickly
9. A Sentry Bot firing dual Gatling Lasers will no longer cause the audio to cut out
— BethesdaGameStudios (@BethesdaStudios) 16 November 2016